working with generators and particle emitters
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Identify three ways you can modify a generator. | You can modify a generator's properties (found in the Properties tab of the Inspector), like position scale, and rotation; you can add effects (behaviors, filters, and masks); and you can modify the parameters in the Generators tab (changing values, keyframing, and applying parameter behaviors). | |
How can you replace a group in a project with a rendered version of that group? | Select the group, choose File > Export Selection, and choose "Import into project" from the After Export pop-up menu. | |
Where can you find hundreds of preset particle emmitters? | In the Library, in the Particle Emitters category. | |
Identify three types of objects that can be used as a source for a particle emitter. | You can create particles from an image file, a Quicktime movie clip, a shape, a generator, text, or a group. | |
In the Emitter tab, which checkbox must be selected to add the Box and Sphere options to the Shape pop-up menu? | The 3D checkbox needs to be selected to add these 3D shapes to the Shape pop-up menu. |
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