Play

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Define play. Volitional activity characterized by fun and calculated to excite and amuse, activity for its own sake.  
What are the components of play? Neuromuscular, sensory, or mental, involves action and attitude.  
What are 4 principles derived from play? Follows a sequential, developmental progression, provides successful attainment and achievement of tasks, is repetition of experience, exploration, experimentation, and imitation, preparation of life’s skills.  
Describe the purpose of rules in play. Allow organization of behavior/skills, change with age, maintain child’s interest, decrease frustration and mediate competing wishes, add meaning, organization and challenge, censure by group for breaking.  
What is the order of development of skill with rules? Mastery of subroutines, subroutines combined in alternative ways, practice skills in different contexts for refinement and generalization.  
What arouses curiosity? When incoming information is excessive, deficient, or discrepant.  
What might interfere with the arousal of curiosity? Too much conflict may evoke fear, too little information may not arouse curiosity.  
What are the four types of play? Sensorimotor, imaginary, constructional, and game play.  
What are some components of imaginary play? Increased physical skills (gross motor) and cognition, used to understand societal roles, make believe, re-enact events, decreases tension/anxiety.  
What are some components of constructional play? Build and create, requires fine motor skills and cognition, increases problem solving skills through experimentation.  
What are the five types of group play? Solitary, onlooker behavior, parallel, associative, and cooperative play.  
What is solitary play? No effort to observe, interact, or choose similar activities with others.  
What is onlooker behavior? Occurs in novel situations, observes and asks questions or makes suggestions but does not engage in actual play.  
What is parallel play? Children engage in activities similar to those of nearby peers, interactions occasionally occur, enjoys activity more when other children are around, but they do not cooperate with each other.  
What is associative play? Lots of talking, more interest in peer interaction than activity, no group goals established.  
What is cooperative play? Group goal, members assigned specialized roles, theme and sequence of events, one or two leaders.  
What are the two elements of play? Form and content.  
What is form in play? The choice of materials, the amount of playfulness, the kind of organization in play.  
What is content in play? Expresses child’s needs, impulses, physical, and emotional state, reflects life situations to which the child is exposed.  
Identify the factors in assessing play. Predominant type of play (solitary, parallel, etc.), predominant posture used (balance, preferred position), affect/mood, space for play, frequency (how long can they play independently), and activity level.  
What other aspects of play can be assessed when observing a child? Availability of appropriate toys, play space/environment, nature of the child’s play with humans, toys, and non-toy objects.  
Define sensorimotor play with a single toy. Motor play that utilizes the physical properties of the object.  
Give examples of sensorimotor play with a single toy. Touching, turning, waving, banging, pushing.  
Define sensorimotor combination play. Combining toys.  
Give examples of sensorimotor combination play. Banging toys totether, stacking blocks, nesting toys.  
Define representational single toy play. Use of the toy as if ti were the real object.  
Give examples of representational single toy play. Dialing the telephone, brushing hair, eating with spoon.  
Define representational combination play. Combining two toys as if they were the real objects  
Give examples of representational combination play. Brushing the doll’s hair, pouring tea in cup, bathing doll.  
Define representational play with imaginary properties. One element is assumed/pretend to be there.  
Give examples of representational play with imaginary properties. Pretending to give doll sweets, making teddy ride an imaginary horse.  
Define double knowledge play. Transcending the meaning of one object to use it as another. The real objects is NOT available.  
Give examples of double knowledge play. Using a shirt as the doll’s diaper, pushing a block as a car.  
Define indiscriminate quality of play. Immature responses in which each toy is used the same way regardless of its characteristics.  
Give examples of indiscriminate quality of play. Mouthing the car, brush, doll, banging the car, brush, doll.  
Define investigative quality of play. Examining or exploring the specific characteristics of a toy.  
Give examples of investigative quality of play. Holding, turning, fingering surfaces or manipulation of parts.  
Define appropriate quality of play. Responses which demonstrate knowledge of the specific function or physical properties of the object.  
Define inappropriate substitution in quality of play. Overextensions of toy use where one toy is mixed up with another. The real toy IS available.  
Give examples of inappropriate substitution in quality of play. Brushing hair with the mirror, drinking from the teapot.  
Define symbolic substitution (double knowledge) in quality of play. Qualitative aspect of double knowledge – the child recognizes the real function of the object as well as its transcended meaning.  
Give an example of symbolic substitution (double knowledge) in quality of play. Putting a block on the doll’s head as a hat, giving the doll pellets of paper to “eat.”  

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